itsamewayu / OLFallenDoll

Overall repo for Operation Lovecraft: Fallen Doll by the Project Helius team.
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[0.7.0][Workaround Exists] SteamVR is launched eventhough Phase 2 does not have vr support #602

Open qe201020335 opened 1 year ago

qe201020335 commented 1 year ago

Describe the bug SteamVR is launched automatically when launching the game and it is not playable either on desktop or in VR. It seems stuck in the first warning screen. SteamVR also shows an error about broken VR key bindings.

To Reproduce Steps to reproduce the behavior:

  1. Have SteamVR installed and a steam vr compatible device connected. in my case Valve Index. Neither is running.
  2. Launch the game on the desktop.
  3. See SteamVR being launched automatically
  4. See the error message in VR and a broken desktop mirror + an unplayable game

Expected behavior The desktop mode of the game launches correctly without launching SteamVR at the same time.

Screenshots N/A

Desktop (please complete the following information):

Additional context I believe UE4 does this thing if you did not turn off VR support entirely in the project settings. SteamVR will always be launched when launching the game even though the game is not related to VR at all. It is very annoying.

qe201020335 commented 1 year ago

Update: you can use the launch option -nohmd to prevent it from launching any VR runtime.

Though, it is still annoying.