Traceback (most recent call last):
File "main.py", line 311, in <module>
main()
File "main.py", line 19, in main
game(blocks, *ui.main())
File "main.py", line 82, in game
new_slices[pos] = terrain.gen_slice(pos, meta, blocks)
File "/home/sullyjhf/Downloads/repos/pycraft/terrain.py", line 161, in gen_slice
slice_ = add_tree(slice_, pos, meta, blocks)
File "/home/sullyjhf/Downloads/repos/pycraft/terrain.py", line 73, in add_tree
- len(center_leaves) + trunk_depth)
File "/usr/lib/python3.4/random.py", line 218, in randint
return self.randrange(a, b+1)
File "/usr/lib/python3.4/random.py", line 196, in randrange
raise ValueError("empty range for randrange() (%d,%d, %d)" % (istart, istop, width))
ValueError: empty range for randrange() (2,2, 0)