Closed GeniuSKilleR95 closed 11 months ago
another one inside the cave
[02:09:36] [Walker Engine] PATH_DEBUG[ 3192, 10146, 0) -> OBJECT_BLOCKING -> (null [3192, 10147, 0] ) ] [02:09:36] [Walker Engine] Handling Object... [02:09:36] [Object Handler] Detected: [02:09:36] [Walker Engine] Failed attempt on action. [02:09:38] [Walker Engine] PATH_DEBUG[ 3192, 10146, 0) -> OBJECT_BLOCKING -> (null [3192, 10147, 0] ) ] [02:09:38] [Walker Engine] Handling Object... [02:09:38] [Object Handler] Detected: [02:09:38] [Walker Engine] Failed attempt on action. [02:09:40] [Walker Engine] PATH_DEBUG[ 3192, 10146, 0) -> OBJECT_BLOCKING -> (null [3192, 10147, 0] ) ]
re-mapped collision at the first report. second one seems to be a client issue, the tile is not blocked however your client is reporting that it is
[01:22:11] [Walker Engine] Failed attempt on action. [01:22:15] [Walker Engine] Too many failed attempts [01:22:15] [Walker Engine] We are less than 10 tiles away from the start tile; skipping teleports. [01:22:15] [Walker Engine] PATH_DEBUG[ 3123, 3802, 0) -> OBJECT_BLOCKING -> (3123, 3803, 0) ] [01:22:15] [Walker Engine] Handling Object... [01:22:15] [Object Handler] Detected: [01:22:15] [Object Handler] Detected: [01:22:15] [Walker Engine] Failed attempt on action. [01:22:16] [Walker Engine] PATH_DEBUG[ 3123, 3802, 0) -> OBJECT_BLOCKING -> (3123, 3803, 0) ] [01:22:16] [Walker Engine] Handling Object... [01:22:16] [Object Handler] Detected: [01:22:16] [Object Handler] Detected: [01:22:16] [Walker Engine] Failed attempt on action. [01:22:18] [Walker Engine] PATH_DEBUG[ 3123, 3802, 0) -> OBJECT_BLOCKING -> (3123, 3803, 0) ] [01:22:18] [Walker Engine] Handling Object... [01:22:18] [Object Handler] Detected: [01:22:18] [Object Handler] Detected: [01:22:18] [Walker Engine] Failed attempt on action. [01:22:21] [Walker Engine] Too many failed attempts