Closed Shardzx closed 11 months ago
This really ought to be handled script-side. If you are running a Garden of Death script, it should leave the dungeon before considering the quest "complete". My reasons for that (and feel free to correct me if I'm wrong) are as below:
If you insist that the area gets added, then this is the information I'll need:
CollisionFileMaker.getCollisionData();
Thank you for the quick answer. I've configured it to run AIO when I encounter this situation,as it does exit the dungeon. It's not worth mapping this dungeon since it has no other use besides the quest.
Daxwalker will keep on trying to teleport when trying to escape from this place,however it keeps on getting stuck on loop.
https://pastebin.com/6tqRrwF3