Closed Abaddon16 closed 4 months ago
This is working as it should. You are comparing the tier 1 tank, wood.
the mod page specifically states tier 1 is 4mb.
Sorry, but I believe you misunderstood, the tier 1 is 4B (buckets) not 4mb (millibuckets). This can be easily fixed in the config by multiplying each tank's capacity by 1000. Installing largefluidtanks on a different instance also shows this since both the capacity and config lists the wood tank as 4000mb (which is 4 buckets).
Modpack Version 1.7
Minecraft Version 1.19.2
Describe the crash or bug Tanks from the
LargeFluidTank
mod have the wrong capacity. For example, theWood Tank
will hold 4mb. This is shown in the image below. I tested various ways to ensure this wasn't user error and that it wasn't just a "the UI says 4mb, but really means 4 buckets" situation.I looked at the config and saw that the capacities are listed as what is shown in game (e.g. - 4mb for Wood Tanks), and this holds true for all of the tanks. My guess is that while the mod's
Tier
class intends to multiply this by 1000 on object generation (per the GitHub repo), that there may be something different with how it's processing the config file versus internal values, resulting in the config file potentially needing to be changed.Steps to reproduce the behavior: How can someone replicate this bug/crash? Place down a
Wood Tank
fromLargeFluidTanks
. Attempt to put water from a bucket into it.Expected behavior That the tanks have the expected values (e.g. - Wood tank holds 4 buckets).
Screenshots
Crash log or latest.log.log N/A, no crash
Additional context N/A