itsdinkd / AQM3

Another Quality Modpack Forge Edition
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[v1.5] [Dungeons Weaponry] throws error when using Poisoned Glaives #157

Closed Rhyssia closed 9 months ago

Rhyssia commented 1 year ago

Hello again! Issue as title, Another party has made sure the Mod Author has been made aware but no response on the issue.

[timestamp] [Render thread/ERROR]: Unreported exception thrown! java.lang.IllegalArgumentException: No implementation of the random number generator algorithm "L32X64MixRandom" is available at java.util.random.RandomGeneratorFactory.findProvider(RandomGeneratorFactory.java:226) ~[?:?] at java.util.random.RandomGeneratorFactory.of(RandomGeneratorFactory.java:254) ~[?:?] at java.util.random.RandomGenerator.of(RandomGenerator.java:123) ~[?:?] at java.util.random.RandomGenerator.getDefault(RandomGenerator.java:138) ~[?:?] at com.jeremyseq.DungeonsWeaponry.LongerReach5Procedure.execute(LongerReach5Procedure.java:103) ~[dungeonsweaponry-1.12.0-1.18.2.jar%23164!/:1.12.0-1.18.2] at com.jeremyseq.DungeonsWeaponry.items.legendary.VenomGlaive.onEntitySwing(VenomGlaive.java:67) ~[dungeonsweaponry-1.12.0-1.18.2.jar%23164!/:1.12.0-1.18.2]

The issue can't really be fixed in the pack and is caused by the fact that the algorithm "L32X64MixRandom" is not shipped with the JRE and is only provided in the JDK.

itsdinkd commented 9 months ago

while that is indeed a problem, it unfortunately would need to be fixed by the developer of dungeons weaponry as you are already aware.