Closed itsjustcurtis closed 7 months ago
Need to be careful with testing whatever change is made to address this so it won't mess with the behavior of the vehicle
Yeah, from what I understand there is a specific property called vehicle speed, that accounts for gearing, wheel speed and some other things; if entity velocity doesn't match then the game does what we currently experience. Some investigation required on a new branch.
On Wed, 24 Jan 2024, 14:23 metoxys, @.***> wrote:
Need to be careful with testing whatever change is made to address this so it won't mess with the behavior of the vehicle
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When spawning a vehicle at speed, the vehicles velocity is maintained, but speed is not, and thus the vehicle slows down before users are able to accelerate again