Open TayMcKenzieNZ opened 4 months ago
What I would really like to do, much like the other areas, is dynamically recognise G9 content and remove it, in much the same way we currently do for vehicles. I'm not yet sure if there is a native for the g9 clothing, so will need further investigation.
What I would really like to do, much like the other areas, is dynamically recognise G9 content and remove it, in much the same way we currently do for vehicles. I'm not yet sure if there is a native for the g9 clothing, so will need further investigation.
Hey dude, came across this native
https://docs.fivem.net/natives/?_0xC767B581
IS_PED_COMPONENT_VARIATION_GEN9_EXCLUSIVE
@itsjustcurtis
These are apparently the Gen9 assets:
https://github.com/TayMcKenzieNZ/mpstubcloths/tree/main/mpstubcloths/stream
I'm not sure about vehicles
Upon digging through OpenIV, I found the following @itsjustcurtis
gen9_exclusive_assets_peds.meta
gen9_exclusive_assets_vehicles.meta
These both have all the information required to essentionally skip the content.
What I would really like to do, much like the other areas, is dynamically recognise G9 content and remove it, in much the same way we currently do for vehicles. I'm not yet sure if there is a native for the g9 clothing, so will need further investigation.
Hey dude, came across this native
https://docs.fivem.net/natives/?_0xC767B581
IS_PED_COMPONENT_VARIATION_GEN9_EXCLUSIVE
@itsjustcurtis
I looked into this a bit more, unfortunately this is a CFX exclusive native, so useless to me as I develop for SP primarily. I would like to avoid hard-coding, but the more I dig, the more apparent it is becoming that I may have to. For now I have instead given a warning that encourages users to disable the g9 dlcpacks
I think it would be best to completely skip the Gen9 clothing and vehicle models on PC with Menyoo.
Forge Plebmaster's website is able to help you see which is Gen9 content and if we can get the ID numbers or whatever, we should essentially be able to remove or bypass them completely 😎