Closed KatieBelli closed 1 year ago
The file You shared is an object audio file with 10 audio objects. The rendering layout mentioned in the bitstream is "7.1.4". Hence You are seeing 12 channels.
Thanks!
The file You shared is an object audio file with 10 audio objects. The rendering layout mentioned in the bitstream is "7.1.4". Hence You are seeing 12 channels.
Thanks!
Hi @KatieBelli,
The reason for the issue you are facing is presented in the above reply. Request to close this issue.
Thanks!
Closing the issue as cause was explained and due to no activity for long period.
I have a 360 audio file: https://mega.nz/file/UkEEiBSK#GA1pt4xa-F3dYgZ5D6yBhPamoRAf9JKal1RsFvVM3nI
I downloaded it with OrpheusDL (Tidal module) and decoded it with libmpegh.
I followed the instructions from this comment before doing anything: https://github.com/ittiam-systems/libmpegh/issues/1#issuecomment-1064887503
But I only get 12 mono files when I use "Split into file per channel " in XRECODE 3. Shouldn't it be 24 mono files?
Is the issue with OrpheusDL or in my configuration? (I didn't change anything besides what the comment suggested)
I'm new to using scripts, please be kind. :)
EDIT: Added a screenshot:
Size of the output file is: 232 MB (243.345.836 Bytes)