Closed ruanbekker closed 3 years ago
2 + 3 is actually the correct approach 😃 Using MODS_LIST
is the easiest mod management approach on the server side, but to your initial question: Forge mods need to be installed in both the server and the client. To ease the client pain a bit, I recommend downloading the CurseForge app and creating a custom profile with just the mods you want:
What I haven't explored with the CurseForge app is how one can easily share those modpacks without going through the whole publishing process. It looks like you can export
and then import
Awesome, thanks so much for clarifying.
Hello, first off, great project, its super useful!
Perhaps i'm doing it wrong but how do we use forge mods on the server so that all the players can use the mods? As far as I am aware, the mods are being installed on the server, then the players need to use the forge client in their launcher and they should be able to view the mods? Which is not what im seeing :(
Attempt one:
Attempt two (using forge client):
Below is my config:
Any help or tips will be much appreciated