Closed llajas closed 9 months ago
Unfortunately it turns out resource packs via vanilla tweaks aren't actually usable -- I really need to remove support and log with an error in the image startup. The reason is that the server property is intended to be a URL that the clients can access, so downloading the resource pack to the server's filesystem is not beneficial in the end.
Makes sense. Thanks for the fast reply on this one. I'll go ahead and switch to delivering those resources using an external server, I'm just glad to know I wasn't doing something wrong there.
I'll go ahead and close this. Thanks again for your work here!
Hello!
I'm trying to use the
vanillaTweaksShareCodes
option that comes with the java 'Minecraft' chart to have a VanillaTweaks resource pack loaded into the server directly. The world starts successfully, and I can join the world but I don't see any resources in Resource Packs on my client when I open the game menu and browse to it.Closer look at the logs does reveal that the code I'm passing (
Vegtun
which is from 'https://vanillatweaks.net/share#Vegtun') is being interpreted and downloaded.Furthermore, I can exec into the pod for the server and I do see a 'resourcepacks' folder with the .zip file inside (VanillaTweaks_5c1c124.zip), but I'm confused as to how to get it to load into the server. I also set
resourcePackEnforce
to 'true' but I never receive a prompt from the server to load them into my client. For good measure, I did a SHA-1 checksum on the .zip file and included that as the value forresourcePackSha
but that didn't change anything either.The same .zip file works if I import it locally to the client I'm playing from, but I would like to have it server side, if at all possible.
Please let me know if further information is needed or if I'm just missing something very simple. Thanks a ton for this helm chart among others!