ivanmunguia / vdrift-ogre

Automatically exported from code.google.com/p/vdrift-ogre
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Time difference at checkpoints #102

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Two tasks here:
1) Show ghost car in minimap
2) Show the time difference to record time (ghost car) either at each waypoint 
or if they are too close to each other, maybe say, every 5 waypoint.

Both should be implemented generically enough so that they'll painlessly expand 
to showing other cars in multiplayer.

Original issue reported on code.google.com by tapiovie...@gmail.com on 1 Nov 2011 at 8:11

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
I'm putting other stuff here, related to this.
3) Nick text above cars (multiplayer)
4) A list of opponents (also ghost), and distance to them.
This could be just a simple point to point distance, better way could be 
complicated and this would suffice for start.

Original comment by Cry...@gmail.com on 22 Dec 2011 at 7:33

GoogleCodeExporter commented 9 years ago
Done: 1) Show ghost car in minimap
  also for remote cars, but this works only with not zoomed or rotated minimap, until issue #130 is solved.
Done: 4) A list of opponents (also ghost), and distance to them.
  But needs some tweaks to look better.

Original comment by Cry...@gmail.com on 26 Dec 2011 at 3:12

GoogleCodeExporter commented 9 years ago
Done: 3) Nick text above cars (multiplayer)

Original comment by Cry...@gmail.com on 17 Mar 2012 at 8:47

GoogleCodeExporter commented 9 years ago
Time difference at checkpoints

Original comment by Cry...@gmail.com on 8 Apr 2012 at 9:20

GoogleCodeExporter commented 9 years ago
This would be nice, but I have rather no idea how to handle this.
We have distance to opponents, maybe using some (which, their?) velocity we 
could get time from it, but it would change too much.

Original comment by Cry...@gmail.com on 17 Jun 2012 at 8:01

GoogleCodeExporter commented 9 years ago

Original comment by Cry...@gmail.com on 17 Jun 2012 at 8:24

GoogleCodeExporter commented 9 years ago
I'm closing this, will add it to checkpoints issue, since I think the only way 
to have it is with new checkpoints implementation that traces car pos on road 
spline.

Original comment by Cry...@gmail.com on 1 Jul 2012 at 7:00