Closed GoogleCodeExporter closed 9 years ago
Looks like some of the shaders fail to compile. Please provide log files
game.cfg, log.txt, ogre.log found in game's user folder (see section Config in
Wiki page Paths).
As a work around, you could try different settings presets and changing options
to see if some combination works. If that is the case, we'd additionally like
the game.cfg with the bug and without it.
Original comment by tapiovie...@gmail.com
on 6 Nov 2012 at 1:28
Also, what is the version of Stunt Rally you are using and if it is not 1.8,
try that.
Original comment by tapiovie...@gmail.com
on 6 Nov 2012 at 1:29
I've tried different settings and options but nothing work. this picture was
taken with minimum effects. When i turn on more effects the screen only get
worse. tommorow i will look for the files game.cfg, log.txt, ogre.log i'm using
version 1.8
Thanks for your help
Original comment by wimba...@gmail.com
on 6 Nov 2012 at 9:58
This looks for me like there was no memory to load textures or something. I
don't see why road, car body and barrel is black and other not. Those white are
tire trails btw.
Original comment by Cry...@gmail.com
on 6 Nov 2012 at 10:38
Does this happen exactly the same on other tracks ? Or eg. do small tracks load
and bigger crash ?
Original comment by Cry...@gmail.com
on 6 Nov 2012 at 10:39
yes on every track i've got the same issue. But not when i drive on a bridge.
The bridge is not black.
Original comment by wimba...@gmail.com
on 7 Nov 2012 at 8:49
upload ogre.log we cant just guess
Original comment by Cry...@gmail.com
on 7 Nov 2012 at 9:15
This should be fixed by
https://github.com/stuntrally/stuntrally/commit/48067bc639c9bb0d07b4c8ade7ce6c93
028932fb , please try git master or wait for next release.
Original comment by scrawl...@gmail.com
on 8 Nov 2012 at 5:19
As a temporary fix you can try to change "shader_mode =" to "shader_mode = cg"
in game.cfg
Original comment by scrawl...@gmail.com
on 8 Nov 2012 at 5:20
@scrawl: Since that fix is in a data file, couldn't he just apply the patch
manually?
Original comment by tapiovie...@gmail.com
on 9 Nov 2012 at 10:30
Thanks for your help i've tried the changes above.
But now i've set the video presets very low and now the screen is much better.
i turned of the shaders and now i see a normal car with colors etc. The only
problem now is that i see black shadows in the horizon. I've tried all the
setings and it's getting but it won't dissapear. Some tracks don't have this
broblem. For example the racing tracks.
Original comment by wimba...@gmail.com
on 9 Nov 2012 at 2:59
Attachments:
[deleted comment]
Right, this is the problem with dds for terrain, which have some compression
that is wrong on some ati cards or sth like this. we will conver them to png's.
At least thats what we think it is.
Original comment by Cry...@gmail.com
on 9 Nov 2012 at 4:09
Original comment by Cry...@gmail.com
on 9 Nov 2012 at 4:09
ok thanks for the information. I guess the next version will be with png's
Original comment by wimba...@gmail.com
on 9 Nov 2012 at 10:29
Original comment by Cry...@gmail.com
on 20 Nov 2012 at 5:14
Original issue reported on code.google.com by
wimba...@gmail.com
on 6 Nov 2012 at 1:13Attachments: