Closed GoogleCodeExporter closed 9 years ago
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Main Split done.
OgreGame now CGame, CHud, CGui (.h and .cpp),
OgreApp now CApp and CGui.
Original comment by Cry...@gmail.com
on 16 Sep 2013 at 1:42
1. Not needed. Starting without debugging is very fast. It would be cool to
have a class for each gui tab, or at least bool to mark if it needs update and
do it when it's shown.
2. SLV and other defines todo..
Some further .h splits:
3. All xmls into game data CData?
4. A common class CScene (with terrain,road,vegetation,objects,and all) for
game and ed.
5. Split Gui, maybe to several like Options (common), Champs, Network etc.
Original comment by Cry...@gmail.com
on 16 Sep 2013 at 1:47
SliderValue is now a class, has range, int* or float*, strings for values
need to replace the rest of SLV's
Original comment by Cry...@gmail.com
on 18 Sep 2013 at 4:54
3. done
Original comment by Cry...@gmail.com
on 18 Sep 2013 at 9:30
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2. done
Most of SLV's replaced. SliderValue now has also EditBox (can be used as
edit+slider).
Original comment by Cry...@gmail.com
on 20 Sep 2013 at 10:37
5. did split to GuiCom (common), rest is not that needed.
Now also class Check is better for checkboxes.
4. TODO
Original comment by Cry...@gmail.com
on 21 Sep 2013 at 8:28
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Most of old Chk(..) defines replaced with Check class.
Original comment by Cry...@gmail.com
on 30 Sep 2013 at 7:15
I've put 4. inside issue 260.
Closing.
Original comment by Cry...@gmail.com
on 30 Sep 2013 at 3:41
Original issue reported on code.google.com by
Cry...@gmail.com
on 19 Aug 2013 at 11:53