Closed GoogleCodeExporter closed 9 years ago
Original comment by Cry...@gmail.com
on 1 Nov 2011 at 10:23
I see 2 possible solutions there:
- convert all hud elements to overlays (currently some of them are
ManualObjects)
- Move all HUD elements to a seperate viewport, that has a different scene
manager (create a new scene manager hudSceneMgr) This means we would then have
2 viewports per "split screen" and another GUI viewport on top of that.
Original comment by scrawl...@gmail.com
on 1 Nov 2011 at 1:10
Original comment by scrawl...@gmail.com
on 1 Nov 2011 at 1:13
recommend having a separate viewport
Original comment by a.isma...@gmail.com
on 1 Nov 2011 at 11:53
Done, having seperate scene manager & camera & viewports for HUD ManualObjects
now.
Original comment by scrawl...@gmail.com
on 4 Nov 2011 at 1:08
Original issue reported on code.google.com by
a.isma...@gmail.com
on 1 Nov 2011 at 8:15