Open LanceJZ opened 9 years ago
I would like to second this one. The errors I ran into (so far) are the following
At this point I got sick of my fixes getting overwritten by some download script so I will take a crack at it with VS2013 another day.
I know that getting dependencies to compile on Windows is a pain since it isn't even your code that is causing the problem, but it would be a great help to those who wish to (and/or must) use windows (because my job uses .NET).
While your CMake script to download clean source and compile it was a decent idea, it REALLY makes fixing errors in the dependencies difficult. While this doesn't often happen in *NIX environments it happens more often than is comfortable in Windows. If there is some way for me to specify that I want to use the source on disk (with my fixes) for building the dependencies and NOT download them again then that would help immensely.
I personally would prefer to have the source for all dependencies included with the Github repo so that fixes to the dependencies can be easily committed with this project, but I can understand if that is not feasible/preferable.
most of your points are attacked in the https://github.com/ivansafrin/Polycode/tree/goodbye_cmake branch - so there's active development to remove that issues :P - but I won't suggest to use the branch yet! (esp. on windows and linux of course...)
Wow that has got to be a record on response time for me. I would like to get involved in the Polycode development if I can. Perhaps I can help with that branch. I haven't seen much about a Roadmap or any info about joining Polycode development.
well there is none info (yet)... but things that have to be done in that branch are (e.g.): updating win32core and sdlcore to gl es2 .. I did some stuff for win.. I guess I have to get that ready :$
I'd like to help Polycode too. But only when a make or cmake build system is available for gl es 2 branch :dart:
it's coming! Hang in there!
As the wise Bart Simpson once said, "I can't promise I'll try, but I'll try to try." :stuck_out_tongue_winking_eye:
ivansafrin is there some way to help me get started on the new 'goodbye_cmake' version. I got it compiled fine, but I don't know how to use it, it is so very changed.
This is for latest commit eb5c8c93b4. I'm using Windows 10, and I got it to work once, but I was unable to reproduce what I did to make it work. It fails during Dependency CMAKE build as far as I can tell. I tried it in a VM on Windows 8.1 and it failed on that too. The first time I got it to work was on Windows 8.1, but that was not it after all. I think it is with OpenAL. I can get you the error codes, it is pages long, if you want them.
For now I'm working on it in VS 2015 as a VS 2013 project, but I was hoping to have access to the latest C++ version.
This is not really an issue, but more of a request. Thank you for your time and hard work Ivan.