Closed aevela closed 2 years ago
Dear Prof. Adan Vela,
I have added an interface for your code stuff: https://github.com/ivapylibs/puzzle_solver/blob/master/puzzle/solver/simple.py#L277-L293. See the comments for more details.
I also added a test script for you: https://github.com/ivapylibs/puzzle_solver/blob/master/puzzle/simulator/testing/60pRotateSolverNewPlan_basic.py.
The basic idea is to simulate an exploded puzzle board then solve it according to a plan. Currently, the simulator will execute all the actions in one step. So if everything goes well, you should see an assembled board from the exploded one after the execution. The board may be with rotated pieces, which can be changed here https://github.com/ivapylibs/puzzle_solver/blob/master/puzzle/simulator/testing/60pRotateSolverNewPlan_basic.py#L18.
Other details: The position is defined as the top-left corner of the bounding box for a puzzle piece (after rotation correction). We follow the OpenCV's style that x represents column coordinate while y represents row coordinate.
Hi, do puzzle pieces have a unique id?
yep
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From: aevela @.> Sent: Wednesday, November 3, 2021 2:30:06 AM To: ivapylibs/puzzle_solver @.> Cc: Lin, Yunzhi @.>; Comment @.> Subject: Re: [ivapylibs/puzzle_solver] Map board :: Initial to Desired position (Issue #33)
Hi, do puzzle pieces have a unique id?
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Okay -- I created a small package that can be used. It can be downloaded here: https://github.com/ADCLab/puzzleSolvers
That is incredibly cool! Great job.
That is incredibly cool! Great job.
Thanks, I just fixed a bug and updated the plot:
A wrapper to call task optimizer to solve puzzles.
Requires mapping of board instance from x_o (initial x,y position) to x_d (desired x,y position) of the puzzle pieces.