MQB CustomData in AC6 uses more than just Vector3 for vectors.
I found out Unk44 is actually a member count for datatypes like colors and vectors.
AC6 makes use of Vector2, Vector3, and Vector4 for this.
I imagine other games could as well since this field exists in them.
MQB CustomData in AC6 uses more than just Vector3 for vectors.
I found out Unk44 is actually a member count for datatypes like colors and vectors.
AC6 makes use of Vector2, Vector3, and Vector4 for this.
I imagine other games could as well since this field exists in them.