If I press N when presented with the Y/N prompt, it either begins from the start again, or it just... repacks the file anyway.
Additionally, if this happens, the resulting regulation.bin will error out when trying to unpack it. So it's probably broken in some way.
C:\Users\lugia19\Gdrive\PycharmProjects\ac6_design_editor\data\regulation.bin: Unhandled exception:
System.IO.InvalidDataException: Could not read sane data using either ER or AC6 decryption keys.
at WitchyLib.WBUtil.DecryptRegulationBin(String path, GameType& game) in ./WitchyLib/WBUtil.cs:line 275
at WitchyBND.Parsers.WPARAMBND4.GetRegulationWithGameType(String path, Nullable`1& game) in ./WitchyBND/Parsers/Binder/WPARAMBND4.cs:line 71
at WitchyBND.Parsers.WPARAMBND4.Unpack(String srcPath, ISoulsFile _, Boolean recursive) in ./WitchyBND/Parsers/Binder/WPARAMBND4.cs:line 125
at WitchyBND.CliModes.ParseMode.Unpack(String path, ISoulsFile file, Type compression, WFileParser parser, Boolean recursive) in ./WitchyBND/CliModes/ParseMode.cs:line 240
at WitchyBND.CliModes.ParseMode.<>c__DisplayClass8_5.<ParseFiles>b__4() in ./WitchyBND/CliModes/ParseMode.cs:line 154
at WitchyBND.Services.ErrorService.Catch(Func`1 callback, Boolean& error, String source) in ./WitchyBND/Services/ErrorService.cs:line 138```
If I press N when presented with the Y/N prompt, it either begins from the start again, or it just... repacks the file anyway.
Additionally, if this happens, the resulting regulation.bin will error out when trying to unpack it. So it's probably broken in some way.