Currently all the calculations require 3D data (x, y, time), but if you want to calculate something for a specific slice (2D) and don't have the result for the entire array cached, there's no real option.
I currently work around it by slicing from frame:frame+1 (which has the shape of [:,:,1]), but that results a list instead of just the single value results
Because I'm now calculating (and storing) all results beforehand, I don't really have a need for this yet, though obviously it shouldn't be hard to add. I'm 'declining' to change this for now
Currently all the calculations require 3D data (x, y, time), but if you want to calculate something for a specific slice (2D) and don't have the result for the entire array cached, there's no real option.
I currently work around it by slicing from frame:frame+1 (which has the shape of [:,:,1]), but that results a list instead of just the single value results