toBytes on UuidValue now does not validate by default, but has the option validate that can be set to true if you need validation when calling it. (Thanks @Erhannis)
v4.0.0-beta3-1
Ensure that any custom RNG implementation produces Uint8Lists of length 16. (Thanks @wph144)
v4.0.0-beta3
[BREAKING CHANGE] Replacing UuidUtil rng functions with RNG classes.
UuidUtil.mathRNG() is replaced with MathRNG().generate().
UuidUtil.cryptoRNG() is replaced with CryptoRNG().generate().
Custom crypto implementations just need to implement the RNG abstract class.
namedArgs and positionalArgs have been removed from GlobalOptions
You may use LegacyRNG() if you need to use the old function style RNG.
Fix a bug with the usage of Uint64List in Dart2js by not using it. (Thanks @hambergerpls)
v4.0.0-beta2
[BREAKING CHANGE] The Uuid class now takes a GlobalOptions class instead of a Map<String, dynamic>.
Added options classes to eventually replace the Map parameter.
[BREAKING CHANGE] Since v6,v7,v8 are new for 4.0, I have made it so they only take the new options class.
Reworked the constructors, and moved state out of the classes. Const is now supported properly again
Switched tests to use const Uuid to catch regressions.
Set the options parameter in v1, v4, and v5 to deprecated.
[BREAKING CHANGE] Make UuidValue properly const also
Can no longer run validation on the const variant.
Added UuidValue.withValidation() to handle this usecase, it can't be const.
If you need const and validation. Create the UuidValue with the UUID, then call the validate() function on it.
v4.0.0-beta1-1
Mostly cleanup, linting, updating depedencies, etc.
toBytes on UuidValue now does not validate by default, but has the option validate that can be set to true if you need validation when calling it. (Thanks @Erhannis)
v4.0.0-beta3-1
Ensure that any custom RNG implementation produces Uint8Lists of length 16. (Thanks @wph44)
v4.0.0-beta3
[BREAKING CHANGE] Replacing UuidUtil rng functions with RNG classes.
UuidUtil.mathRNG() is replaced with MathRNG().generate().
UuidUtil.cryptoRNG() is replaced with CryptoRNG().generate().
Custom crypto implementations just need to implement the RNG abstract class.
namedArgs and positionalArgs have been removed from GlobalOptions
You may use LegacyRNG() if you need to use the old function style RNG.
Fix a bug with the usage of Uint64List in Dart2js by not using it. (Thanks @hambergerpls)
v4.0.0-beta2
[BREAKING CHANGE] The Uuid class now takes a GlobalOptions class instead of a Map<String, dynamic>.
Added options classes to eventually replace the Map parameter.
[BREAKING CHANGE] Since v6,v7,v8 are new for 4.0, I have made it so they only take the new options class.
Reworked the constructors, and moved state out of the classes. Const is now supported properly again
Switched tests to use const Uuid to catch regressions.
Set the options parameter in v1, v4, and v5 to deprecated.
[BREAKING CHANGE] Make UuidValue properly const also
Can no longer run validation on the const variant.
Added UuidValue.withValidation() to handle this usecase, it can't be const.
If you need const and validation. Create the UuidValue with the UUID, then call the validate() function on it.
v4.0.0-beta1-1
Mostly cleanup, linting, updating depedencies, etc.
v4.0.0-beta1
Break up versions into individual objects that can be used standalone.
No more colliding global states between versions
Added UUID v6, v7, v8 from the new RFC.
Add time, version, and variant functions to UuidValue
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Bumps uuid from 3.0.7 to 4.0.0.
Release notes
Sourced from uuid's releases.
... (truncated)
Changelog
Sourced from uuid's changelog.
Commits
e67b968
Fix SDK constraints13da889
Update docs8b0ada2
Prep for 4.0.0 release3416381
Added validate option to toBytes. Also ran dart format, because of git CI fail.8a49c14
Revert "Made fromByteList and fromList match" - turns out it wasn'tc2dd584
Made fromByteList and fromList match14cb91c
toBytes no longer validates54ccdce
Cleanup and regenerate docs06e425a
Cleanup and version bumpca2bf53
check the length of the Uint8list returned by the custom RNGDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show