What steps will reproduce the problem?
1. Start 2 clients, load 2 different maps (right from the db)
2. Use /ChangeMap to get from one map to the other (so both clients are on the
same)
3. Fail
What is the expected output? What do you see instead?
A clean map change and 2 clients on the same map.
The client already connected to the map gets despawned,
the other client crashes at instance load.
Please use labels and text to provide additional information.
labels and text :P
also, might have something to do with the ID's or anything dont know...
Original issue reported on code.google.com by apple9...@googlemail.com on 24 Oct 2011 at 7:42
Original issue reported on code.google.com by
apple9...@googlemail.com
on 24 Oct 2011 at 7:42