Closed izzyreal closed 1 year ago
Since we implemented FrameSeqBase::triggerClickIfNeeded, I don't think there's a need for a special Sequence just to play the metronome sound. metronomeSeq is probably used in the StepEditor when pressing a pad, and maybe also during count-in.
FrameSeqBase::triggerClickIfNeeded
Sequence
metronomeSeq
StepEditor
Indeed redundant. Resolved in 11141b8d783121470e2313399f8341006957055f.
Since we implemented
FrameSeqBase::triggerClickIfNeeded
, I don't think there's a need for a specialSequence
just to play the metronome sound.metronomeSeq
is probably used in theStepEditor
when pressing a pad, and maybe also during count-in.