jChicote / Dungeon_Breakout

An fps roguelike monster game, where you are trapped inside the walls of the dungeon where many creatures remain.
MIT License
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Create GameState Blueprint #117

Open jChicote opened 1 year ago

jChicote commented 1 year ago

Description

The GameState blueprint will contain the state of the current game. This will represent the persistent game values outside of the player. This will contain the:

Acceptance Criteria

Implementation

jChicote commented 1 year ago

Might not be needed

A gamestate monitors the state of the gameplay non-specific to the Player. This would be values that would be managed if there are multiple players or multiple enemies. However it should not store player specific values.