The test shooting target is flat target board with a target symbol at it's head, it is in the shape of a humanoid and falls as a feedback to the player that it has been shot.
Implementation
[x] Create a blueprint for the debug actor with an idamageable interface.
[ ] Create a debug material that contains a target point. Through its shader nodes, align the point so it's on the Center of the target's mesh.
Acceptance Criteria
[x] Actor falls when it is shot (flip down)
[x] Contains a timeline component which restores the target afterbeing shot
[x] The blueprint exists within the debug section of the CORE services
Description
The test shooting target is flat target board with a target symbol at it's head, it is in the shape of a humanoid and falls as a feedback to the player that it has been shot.
Implementation
Acceptance Criteria