jDebu / min3d

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Add GL_LINE_STRIP RenderType #14

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Could you please add support for GL_LINE_STRIP-Rendering? It should suffice to 
just add it to the RenderType-enum and the switch in Object3D, if I haven't 
overlooked something. Thanks.

And thank you very much for this project in general, it really makes it a lot 
easier to get started with GL on Android. I would have reported this as a 
request for enhancement, but it seems one can only report "defects".

Original issue reported on code.google.com by nienhs on 24 Oct 2010 at 1:50

GoogleCodeExporter commented 8 years ago
No problem. I've added the other render types ones as well: POINTS, LINES, 
LINE_LOOP, LINE_STRIP, TRIANGLES, TRIANGLE_STRIP, TRIANGLE_FAN

Original comment by ippeldv@gmail.com on 1 Nov 2010 at 4:25

GoogleCodeExporter commented 8 years ago
Thanks a lot!

Original comment by nienhs on 1 Nov 2010 at 5:50