jMonkeyEngine / jmonkeyengine

A complete 3-D game development suite written in Java.
http://jmonkeyengine.org
BSD 3-Clause "New" or "Revised" License
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#2176 Make LWJGLBufferAllocator use nmemCalloc() instead of nmemAlloc() #2179

Closed JosiahGoeman closed 5 months ago

JosiahGoeman commented 6 months ago

https://github.com/jMonkeyEngine/jmonkeyengine/issues/2176 LWJGLBufferAllocator.allocate() now always returns zero-initialized buffers.