TestAttachGhostObject and TestPhysicsHingeJoint both use the enableMotor() method to drive the motion of a HingeJoint. Even with the maxMotorImpulse cranked up to 1e10, invoking enableMotor() appears to have no effect in these simulations. I tested both JBullet and NativeBullet.
TestAttachGhostObject and TestPhysicsHingeJoint both use the enableMotor() method to drive the motion of a HingeJoint. Even with the maxMotorImpulse cranked up to 1e10, invoking enableMotor() appears to have no effect in these simulations. I tested both JBullet and NativeBullet.