Closed neph1 closed 1 year ago
The problem seems to lie in TexturePanel:
protected void readProperty() {
java.awt.EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
if (property.getValue().startsWith("Flip Repeat ")) {
flip = true;
repeat = true;
textureName = property.getValue().replaceFirst("Flip Repeat ", "").trim();
} else if (property.getValue().startsWith("Flip ")) {
flip = true;
textureName = property.getValue().replaceFirst("Flip ", "").trim();
} else if (property.getValue().startsWith("Repeat ")) {
repeat = true;
textureName = property.getValue().replaceFirst("Repeat ", "").trim();
} else {
textureName = property.getValue();
}
jLabel1.setText(property.getName());
jLabel1.setToolTipText(property.getName());
displayPreview();
texturePreview.setToolTipText(property.getValue());
MaterialProperty prop = property;
property = null;
jCheckBox1.setSelected(flip);
jCheckBox2.setSelected(repeat);
property = prop;
}
});
}
This is all that's handled. Commenting out this loads the material, at least...
To be continued...
As reported in: https://hub.jmonkeyengine.org/t/textures-materials-and-sdk/46413/7
Some material properties have problem parsing: Error while locating rapRepeat_S WrapRepeat_T MinBilinearNoMipMaps "Models/Proto/body_diffuse.jpg com.jme3.asset.AssetNotFoundException: rapRepeat_S WrapRepeat_T MinBilinearNoMipMaps "Models/Proto/body_diffuse.jpg (Flipped)
I did some changes to make the editor parse the values of the materials correctly a while back. It could be related to that. Or, the SDK has had issues parsing the texture line before, the quotation marks, several years ago. Maybe it's a left over from that.