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jaafersheriff
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BattleRoyale
The cheesiest first person shooter ever made
https://www.youtube.com/watch?v=1JBL9S6lXSI
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Bloom lighting, updated stage, fountain added to plaza (no particles yet)
#67
zackragozzino
closed
6 years ago
0
Dev jacob
#66
jacobrickman
closed
6 years ago
2
Particle System
#65
zachstack
closed
6 years ago
1
Reworked RenderSystem, ShadowMaps
#64
jaafersheriff
closed
6 years ago
1
Particle meshes + textures
#63
zackragozzino
closed
6 years ago
0
Updated enemy
#62
zackragozzino
closed
6 years ago
0
Weapons folder w/ Soda Can
#61
zackragozzino
closed
6 years ago
0
New level "GameLevel_Basic.json"
#60
zackragozzino
closed
6 years ago
0
square shader -> post process shader, and added fbo screen resize support
#59
Daskie
closed
6 years ago
0
Octree (finally) and DiffuseRenderComponents have their own spheres not a part of collision that are used for view frustum culling
#58
Daskie
closed
6 years ago
0
Postprocessing base
#57
barlebino
closed
6 years ago
2
Added tiling to diffused renderer
#56
zackragozzino
closed
6 years ago
0
added workload stats for init and kill queues and removed object killed message as it was causing some issues that would require a rework of how messaging works
#55
Daskie
closed
6 years ago
0
Stairs work. Fixed colliders on railings.
#54
zackragozzino
closed
6 years ago
0
Game object init (and kill) messages so you can do setup after components have been initialized
#53
Daskie
closed
6 years ago
0
Just a small tweak to Brenan's wander behavior
#52
Daskie
closed
6 years ago
0
Custom memory STL types now have all template options
#51
Daskie
closed
6 years ago
0
Added enemy component. Optional pathfinding code
#50
barlebino
closed
6 years ago
0
Updated cell shading to allow for specular, quick option to turn off pathfinding
#49
jaafersheriff
closed
6 years ago
0
Minor stage fixes
#48
zackragozzino
closed
6 years ago
0
Updated stage (raillings, stores, stairs) and enemy obj
#47
zackragozzino
closed
6 years ago
0
Small changes for compatibility #2
#46
barlebino
closed
6 years ago
1
Basis for projectiles and revamped main
#45
Daskie
closed
6 years ago
0
Fist iteration of new stage
#44
zackragozzino
closed
6 years ago
0
Cell Shading, Moved FileReader to Loader, Changed to directional light, Moved Shader error message to RenderSystem, Moved VFC out of DiffuseShader and into RenderSystem, ShadowMap shaders
#43
jaafersheriff
closed
6 years ago
0
Capsule-ray intersection and basic system for rendering intersections
#42
Daskie
closed
6 years ago
0
FileReader.cpp now accepts custom colliders and isToon bool from json
#41
zackragozzino
closed
6 years ago
2
CoherentLabs rpmalloc memory allocator
#40
Daskie
closed
6 years ago
1
Toon shading and specular highlights
#39
jaafersheriff
closed
6 years ago
0
you can now toggle the mouse with middle mouse button when imgui is open
#38
Daskie
closed
6 years ago
0
Small changes for compatibility
#37
barlebino
closed
6 years ago
0
Finalize ImGui integration with preprocessor flag
#36
jaafersheriff
closed
6 years ago
1
Physics, player/camera seperation, messaging, fixes galore
#35
Daskie
closed
6 years ago
0
Changes for compatibility
#34
barlebino
closed
6 years ago
0
Literally just a cup (also ceiling tex)
#33
zackragozzino
closed
6 years ago
0
50% smaller stage
#32
zackragozzino
closed
6 years ago
0
More level additions for 50% demo
#31
zackragozzino
closed
6 years ago
0
Dev zachary
#30
zachstack
closed
6 years ago
5
Improved colors on stage and some additional tweaks
#29
zackragozzino
closed
6 years ago
0
Dev zachary
#28
zachstack
closed
6 years ago
0
Dev zachary
#27
zachstack
closed
6 years ago
0
Dev zachary
#26
zachstack
closed
6 years ago
0
New game level + additional assets and textures. Minor tweak to move …
#25
zackragozzino
closed
6 years ago
0
gave the camera a facelift
#24
Daskie
closed
6 years ago
0
fixed capsules incorrectly culled
#23
Daskie
closed
6 years ago
0
Fixed ambient value on textured models
#22
zackragozzino
closed
6 years ago
0
Dev jacob
#21
jacobrickman
closed
6 years ago
0
New Stage (minor graphical issues)
#20
zackragozzino
closed
6 years ago
0
Clean up + proper imgui buttons
#19
jaafersheriff
closed
6 years ago
0
Frustum bounder integration and various fixes
#18
Daskie
closed
6 years ago
0
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