Closed jackducham closed 5 years ago
For the time being we're going to limit item interactions (equipping, dropping, buying, etc) to one item per action. It helps us avoid tedious edge cases where there isn't enough inventory space to perform an operation on multiple items. Keeping it consistent is generally good for clarity. If we change this again it will be during playtesting.
Updated the wiki. To keep things consistent, any action that involves items is limited to moving one item per turn. The only exception is swapping an equipped item with one in your inventory- if I equip a sword and I already have a wand equipped, the wand should just replace the sword in my inventory.
Add detailed descriptions of each action on the actions page. Include restrictions (only rest at inns, only buy/sell at shops). Include descriptions of how the action is communicated- how does a bot specify where an attack is aimed? Can multiple items be dropped or equipped at once? (I think yes).