Open GoogleCodeExporter opened 8 years ago
This is more of a threejs issue. The parameters on the sphere geometry do not
update the geometry when changed. You probably want to replace "radius = value"
in your onChange fnuction to:
sphere.geometry = new THREE.SphereGeometry (value, segmentsWidth,
segmentsHeight, phiStart, phiLength, thetaStart, thetaLength );
sphere.geometry.verticesNeedUpdate = true;
Original comment by max.stra...@gmail.com
on 1 May 2014 at 1:37
Won't it be cheaper to scale the mesh rather than create a new geometry?
Original comment by lee...@gmail.com
on 24 Oct 2014 at 1:24
Original issue reported on code.google.com by
thisism...@gmail.com
on 27 Jun 2013 at 11:37