Open GoogleCodeExporter opened 9 years ago
Original comment by paul.din...@gmail.com
on 21 Jul 2013 at 8:52
To be decided in next release whether it will be implemented. Following needs
some thinking:
* If maybe would be blocked if the value is already user, than this should defenitely be true for the normal values as well.
* It might block game play for others who realize that a normal number is not correct. They have to clear that value before it can be entered as maybe. For example suppose you enter the value a normal value while you intended to enter it as maybe.
* Highlighting the duplicate maybe value would be more consistent with current game play. This would then only be done in case the option "Mark duplicates" is enabled.
Original comment by paul.din...@gmail.com
on 29 Jul 2013 at 7:25
1* I thought that the game already prevented you from entering a duplicate
normal value if one was already set in the same row/column. I just checked that
it just highliths it in red background. I wouldn't allow it. I would flash a
red background warning in the previously set cell for like a second to let the
player know that the intended operation is being rejected because of a
collision with a particular cell already set with that value. Maybe what I
suggested could be a joint functionality "Reject redundants" which doesn't
allow you to set any normal value or maybe value that causes a conflict with a
normal value already present in another cell.
2* I'm not sure if I'm following you in this one. I see it as normal to first
erase a value that you realize is wrong before entering it as a maybe (but
couldn't that be done by just re-entering it as a maybe in one operation?)
3* What I said in (1*), maybe the best solution would be an option that would
reject both normal values and maybes so it is consistent. But this would be an
option, and not rejecting anything (but duplicate maybes highlighted) would be
another option.
Important aspect about this feature: This feature I describe works perfectly
(to me it's a must have) with an "all maybes" button, most of all when you are
playing big and difficult boards. Sometimes you want to fill 4 or 5 cells (or
more) with all the possible maybes, and with the current version you have to
click all the maybes one by one and at the same time check that they aren't
duplicates to normal values already present. With an "all maybes" button and
the feature I suggest you do that in just one click per cell, as every cell is
directly filled with all the maybes and only the ones which are possible
according to the normal values already present in the board. This saves you A
LOT of time and double checkings. Please think about it.
Thanks for your time reading this and congratulations on this excellent app ;)
Original comment by cristoba...@gmail.com
on 29 Jul 2013 at 7:58
If you implement this, please make it optional.
Original comment by brad.b.c...@gmail.com
on 17 Sep 2013 at 7:54
Original issue reported on code.google.com by
cristoba...@gmail.com
on 17 Jul 2013 at 9:30