jackhaydock / Jackalope_Homebrew

Homebrew content for DnD 5e
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More Trick ammo #104

Open jackhaydock opened 1 year ago

jackhaydock commented 1 year ago

Add a trick ammo source, moving my existing trick ammo to it and then add some of the following

Done:



Trick Ammunition. This magical ammunition is not designed to deal damage, rather it is designed to produce some special effect, at its point of impact. You have a +1 bonus to attack rolls made with this ammunition, and you forgo normal damage from the attack, instead triggering the associated effect on a hit. If the effect allows a creature to make a saving throw, the saving throw equals 8 + your proficiency bonus + the ability modifier you used for the attack roll. If the effect is a spell that normally requires concentration, it does not require concentration and lasts for the full duration. If the effect targets an area and you miss the attack roll, the DM may decide that the effect still occurs, choosing a random point within 20 feet of the the intended target as the center point of the area. Once the ammunition's effect has been triggered, it ceases to be magical.

jackhaydock commented 1 year ago

Maybe also have a quiver/case/pouch that can produce random trick ammunition each day