jackhaydock / Jackalope_Homebrew

Homebrew content for DnD 5e
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Arcane Artillery #125

Open jackhaydock opened 11 months ago

jackhaydock commented 11 months ago

Arcane Artillery

Optional feature which replaces Arcane Firearm

At 5th level, you know how to turn a weapon into arcane artillery, a conduit for your destructive artifice. When you finish a long rest, you can use woodcarver's tools or smith's tools to carve special sigils into a ranged weapon, or a melee weapon with the thrown property, and thereby turn it into your arcane artillery. The sigils disappear from the object if you later carve them on a different item. The sigils otherwise last indefinitely.

You can use your arcane artillery as a spellcasting focus for your artificer spells. Once per turn,when you make an attack using the weapon, it deals an additional 1d8 damage on a hit.

jackhaydock commented 11 months ago

Struggling to find a way to make this work on 5eTools, save for making it an optional rule or a revised subclass