Your patron gives you a special pact shield, which you can summon to an empty hand as an action. You choose the appearance and material of the shield when you create it, and if it uses the statistics of a shield or a buckler. You are proficient with the shield, and you cannot be disarmed of it against your will.
Your pact shield disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the shield (no action required), or if you die.
You can transform a magic shield you find into your pact shield by performing a ritual over the course of an hour. This ritual can be done during a short or long rest. The shield then appears whenever you summon your pact shield thereafter. You can't affect an artifact or a sentient shield in this way. The shield ceases being your pact shield if you die, if you perform the 1-hour ritual on a different shield, or if you use a 1-hour ritual to break your bond to it. The shield appears at your feet if it is in the extradimensional space when the bond breaks.
Greater Pact Shield
Your pact shield gains the following benefits while you wield it:
The shield grants you a +1 bonus to your AC, unless it is a magic or adamantine shield that already grants you a bonus. This bonus is in addition to the shield's normal bonus to AC.
The shield grants you a +1 bonus to your Strength, Dexterity or Constitution saving throws (your choice). Whenever you gain a warlock level, you can change which type of saving throws recieve this benefit.
You can use the shield as a spellcasting focus for your warlock spells.
Superior Pact Shield
Prequisites: Greater Pact Shield, 12th level
The bonuses granted to your AC and to chosen saving throws increase to +2.
You can choose an additional saving throw to gain the bonus. Choose from the following list; Intelligence, Wisdom or Charisma. Whenever you gain a warlock level, you can change which type of saving throws recieve this benefit.
Supreme Pact Shield?
Prequisites: Greater Pact Shield, 17th level
Guardian Shield alt to creating reactive shield
When you or a creature you can see within 30 feet is targetted by an attack, you can use a reaction to add your shield's AC bonus to the target's AC, provided it doesn't already include it.
If you are not wielding your pact shield, you summon it as part of this reaction, ending any effects that would normally end when the shield is dismissed. Also if you are not within 5 feet of the target, you can teleport to an unoccupied space within 5 feet of them as part of this reaction.
Discarded
Reactive Shield
could just merge this with guardian shield instead of having multiple reaction ones
When you are targeted by an attack, or you make a saving throw that your pact shield would grant a bonus to, and you are not wielding your shield, you can use a reaction to summon the shield and gain its benefits against the triggering attack or effect. You must not be surprised and must be able to see the triggering attack or effect.
In addition, as part of the same reaction, any damage you take from the triggering attack or effect can be reduced by an amount equal to your warlock level + your Charisma modifier. You can use this additional effect a number of times equal to your Proficiency Bonus, and regain all expended uses each time you finish a long rest.
Pact of the Shield
Your patron gives you a special pact shield, which you can summon to an empty hand as an action. You choose the appearance and material of the shield when you create it, and if it uses the statistics of a shield or a buckler. You are proficient with the shield, and you cannot be disarmed of it against your will.
Your pact shield disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the shield (no action required), or if you die.
You can transform a magic shield you find into your pact shield by performing a ritual over the course of an hour. This ritual can be done during a short or long rest. The shield then appears whenever you summon your pact shield thereafter. You can't affect an artifact or a sentient shield in this way. The shield ceases being your pact shield if you die, if you perform the 1-hour ritual on a different shield, or if you use a 1-hour ritual to break your bond to it. The shield appears at your feet if it is in the extradimensional space when the bond breaks.
Greater Pact Shield
Your pact shield gains the following benefits while you wield it:
Superior Pact Shield
Prequisites: Greater Pact Shield, 12th level
Supreme Pact Shield?
Prequisites: Greater Pact Shield, 17th level
Guardian Shield
alt to creating reactive shield
When you or a creature you can see within 30 feet is targetted by an attack, you can use a reaction to add your shield's AC bonus to the target's AC, provided it doesn't already include it.
If you are not wielding your pact shield, you summon it as part of this reaction, ending any effects that would normally end when the shield is dismissed. Also if you are not within 5 feet of the target, you can teleport to an unoccupied space within 5 feet of them as part of this reaction.
Discarded
Reactive Shield
could just merge this with guardian shield instead of having multiple reaction ones
When you are targeted by an attack, or you make a saving throw that your pact shield would grant a bonus to, and you are not wielding your shield, you can use a reaction to summon the shield and gain its benefits against the triggering attack or effect. You must not be surprised and must be able to see the triggering attack or effect.In addition, as part of the same reaction, any damage you take from the triggering attack or effect can be reduced by an amount equal to your warlock level + your Charisma modifier. You can use this additional effect a number of times equal to your Proficiency Bonus, and regain all expended uses each time you finish a long rest.