Porous Flesh. You have resistance to nonmagical piercing damage.
Amorphous. As an action you can take on an amorphous form for one minute, until you are incapacitated or until you revert to your regular form on your turn (no action required). While in this form, you can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing. You also have advantage on rolls you make to initiate or escape a grapple.
Shifting Mass Alt to Amorphous. You can subtly shift the mass in your body to aid your traversal. You count as one size smaller for the purposes of squeezing through gaps or the spaces of other creatures. In addition, squeezing does not cost you extra movement.
Glass Hide. As an action, you can grow a layer of glass shards over your skin for 1 minute, or until you are incapacitated. For this duration, you gain temporary hit points equal to three times your proficiency bonus. While you have these temporary hit points, you have immunity to nonmagical piercing damage, and if a creature hits you with a melee attack, the creature takes 1d6 piercing damage.
You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Gaian Manifestation. Your connection to your source can manifest in different ways in an individual gaian. Choose one of the following manifestation options for your gaian.
Fingers of Sand. When you make an unarmed strike, you can transform your fingers or hands into glass shards. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.
Heart of Silt. You know the mold earth cantrip. Your spellcasting ability for this cantrip is Intelligence, Wisdom, or Charisma (choose when you select this race).
Stinging Blast. When you take the Attack action, you can replace one of your attacks with a rapid blast of sand or silt. Choose a creature that you can see within 10 feet of you and that has unshielded eyes. The creature must make a Constiution saving throw or have disadvantage on ability checks and attack rolls that rely on sight until the start of your next turn. The DC for this saving throw is equal to 8 + your Strength or Dexterity modifier (your choice) + your proficiency bonus. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Maybe just say blinded, it might not be too strong for 1 round
Blinding RebukeALT. When a creature takes damage from your Glass Hide trait, they must make a Constitution saving throw or be blinded until the start of their next turn. The DC for this saving throw is equal to 8 + your Constitution modifier + your proficiency bonus. A creature that does not have unshielded eyes automatically succeeds on this saving throw.
Blinding BlastALT. When you deal damage to creature using your Glass Hide feature or an Unarmed Strike, you can throw sand or silt in their eyes. The creature must make a Constitution saving throw or be blinded until the start of their next turn. The DC for this saving throw is equal to 8 + your Constitution modifier + your proficiency bonus. A creature that does not have unshielded eyes automatically succeeds on this saving throw. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Rapid Shift.ALT You can take the dodge action as a bonus action.
Discarded
Shifting Form Alt to Amorphous. You can subtly and rapidly shift your body to your advantage. You can use a bonus action to take the Dodge or Disengage action, or to gain advantage on your next Dexterity (Acrobatics) check before the start of your next turn. In addition, you count as one size smaller for the purposes of squeezing through gaps or the spaces of other creatures.
Too strong
Heart of TBD. You know the blade ward cantrip. Your spellcasting ability for this cantrip is Intelligence, Wisdom, or Charisma (choose when you select this race).Too similar to Earth Genasi
Base Gaian
Gaian (Sand)
Porous Flesh. You have resistance to
nonmagical
piercing damage.Amorphous. As an action you can take on an amorphous form for one minute, until you are incapacitated or until you revert to your regular form on your turn (no action required). While in this form, you can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing. You also have advantage on rolls you make to initiate or escape a grapple.
Shifting Mass
Alt to Amorphous
. You can subtly shift the mass in your body to aid your traversal. You count as one size smaller for the purposes of squeezing through gaps or the spaces of other creatures. In addition, squeezing does not cost you extra movement.Glass Hide. As an action, you can grow a layer of glass shards over your skin for 1 minute, or until you are incapacitated. For this duration, you gain temporary hit points equal to three times your proficiency bonus. While you have these temporary hit points, you have immunity to
nonmagical
piercing damage, and if a creature hits you with a melee attack, the creature takes 1d6 piercing damage. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.Gaian Manifestation. Your connection to your source can manifest in different ways in an individual gaian. Choose one of the following manifestation options for your gaian.
Fingers of Sand. When you make an unarmed strike, you can transform your fingers or hands into glass shards. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.
Heart of Silt. You know the mold earth cantrip. Your spellcasting ability for this cantrip is Intelligence, Wisdom, or Charisma (choose when you select this race).
Stinging Blast. When you take the Attack action, you can replace one of your attacks with a rapid blast of sand or silt. Choose a creature that you can see within 10 feet of you and that has unshielded eyes. The creature must make a Constiution saving throw or have disadvantage on ability checks and attack rolls that rely on sight until the start of your next turn. The DC for this saving throw is equal to 8 + your Strength or Dexterity modifier (your choice) + your proficiency bonus. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Maybe just say blinded, it might not be too strong for 1 round
Blinding Rebuke
ALT
. When a creature takes damage from your Glass Hide trait, they must make a Constitution saving throw or be blinded until the start of their next turn. The DC for this saving throw is equal to 8 + your Constitution modifier + your proficiency bonus. A creature that does not have unshielded eyes automatically succeeds on this saving throw.Blinding Blast
ALT
. When you deal damage to creature using your Glass Hide feature or an Unarmed Strike, you can throw sand or silt in their eyes. The creature must make a Constitution saving throw or be blinded until the start of their next turn. The DC for this saving throw is equal to 8 + your Constitution modifier + your proficiency bonus. A creature that does not have unshielded eyes automatically succeeds on this saving throw. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.Rapid Shift.
ALT
You can take the dodge action as a bonus action.Discarded
Shifting Form
Alt to Amorphous
. You can subtly and rapidly shift your body to your advantage. You can use a bonus action to take the Dodge or Disengage action, or to gain advantage on your next Dexterity (Acrobatics) check before the start of your next turn. In addition, you count as one size smaller for the purposes of squeezing through gaps or the spaces of other creatures.Too strong
Heart of
TBD
. You know the blade ward cantrip. Your spellcasting ability for this cantrip is Intelligence, Wisdom, or Charisma (choose when you select this race).Too similar to Earth Genasi