Note: "chips" isn't the final name for this resource.
I've built out an implementation of upgrades and upgrade points; this issue is to add an indication of the player's current chips/points value that persists on-screen (like the coins/star bits always displayed at the top left in a mario game).
Note: "chips" isn't the final name for this resource.
I've built out an implementation of upgrades and upgrade points; this issue is to add an indication of the player's current chips/points value that persists on-screen (like the coins/star bits always displayed at the top left in a mario game).