jackmakesthings / game-dev

return False; an experiment in AI and decision-making, via Godot Engine
GNU General Public License v2.0
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prototype: responsive cursor #130

Closed jackmakesthings closed 7 years ago

jackmakesthings commented 7 years ago

Setting a custom cursor is easy enough, so how about making it change when hovering on certain things? (NPCs, objects, walkable areas, doors, etc)

just a rough prototype is fine for now, proof of concept stuff