jackmakesthings / game-dev

return False; an experiment in AI and decision-making, via Godot Engine
GNU General Public License v2.0
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npc tooltip labels: trigger via proximity/visibility #142

Open jackmakesthings opened 7 years ago

jackmakesthings commented 7 years ago

Builds off the feature introduced in jackmakesthings/game-dev#141 - the use case here is overheard conversations. Text appearing over some NPCs as you walk by them = a third-party conversation; doesn't require any intervention from the player apart from entering their space. On hold for now; the NPC as an object in space needs some revisiting one of these days.