jackmakesthings / game-dev

return False; an experiment in AI and decision-making, via Godot Engine
GNU General Public License v2.0
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player config: text speed #143

Open jackmakesthings opened 7 years ago

jackmakesthings commented 7 years ago

In the game's options, the player should be able to choose the rate at which dialogue text prints out. This would probably work either as a continuous range or as discrete options - either way the setting will be saved as a number and treated as a multiplier on the speed of the text output. There also needs to be an option for 'instant' that disables the typewriter effect and displays text a whole block at a time.