Closed jackmakesthings closed 8 years ago
Should only take a minute and resolve all those "the nav poly doesn't quite connect" issues I've had. Something like this should work:
<?xml version="1.0" encoding="UTF-8" ?> <resource_file type="NavigationPolygon" subresource_count="1" version="2.0" version_name="Godot Engine v2.0.rc1.custom_build"> <main_resource> <string name="resource/name"> "iso-navpoly" </string> <vector2_array name="vertices" len="4"> -36, 0, 0, 18, 36, 0, 0, -18 </vector2_array> <array name="polygons" len="1" shared="false"> <int_array len="4"> 0, 1, 2, 3 </int_array> </array> <array name="outlines" len="1" shared="false"> <vector2_array len="4"> -36, 0, 0, 18, 36, 0, 0, -18 </vector2_array> </array> </main_resource> </resource_file>
Should only take a minute and resolve all those "the nav poly doesn't quite connect" issues I've had. Something like this should work: