jackmakesthings / game-dev

return False; an experiment in AI and decision-making, via Godot Engine
GNU General Public License v2.0
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new system: currency #51

Closed jackmakesthings closed 8 years ago

jackmakesthings commented 8 years ago

Wiki: https://github.com/jackmakesthings/game-dev/wiki/Chips

Still being discussed; idea is to provide a unit smaller than upgrade points. In-game explanation is that this is a resource generally given from humans to robots as a reward for good performance. Very few high-ranking robots can also distribute these. Every x units, the player can redeem units for upgrade points (or possibly other resources?)

First steps: prototype a basic exchange system - will interact w/dialogue and inventory systems. Can probably treat similarly to other stats, if that's the simplest way to handle it.

jackmakesthings commented 8 years ago

This actually may be as simple as setting a member var "chips" on the player (or globally) and querying that when a check is needed. Probably don't need actual currency management on any larger level than that.