jackmakesthings / game-dev

return False; an experiment in AI and decision-making, via Godot Engine
GNU General Public License v2.0
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experiment: what if NPCs oriented themselves the way Player does? #80

Closed jackmakesthings closed 7 years ago

jackmakesthings commented 8 years ago

The thought being that the Player can theoretically approach an NPC from different angles, rather than being directed to one spot as in the current implementation. It might even make sense to have both parties orient - to find the line between their two pivot points and turn them both along that?

Seems straightforward, will have to build a test scene.

jackmakesthings commented 8 years ago

Note: whatever comes out of this might inform #85.

jackmakesthings commented 8 years ago

Related to #94