Closed sekkit closed 5 years ago
Explanation: why embed scripting languages, because of it's hot reload nature which is common practice in Commercial use.
Any C++ code you want to add to the native side should compile just fine. I don't know enough about embedding Python, but it seems like a possible use of this project.
Embedding Python by using Pythonnet(a .net cpython wrapper) is working with Unity. But il2cpp compilation is very headache with that implementation. Will embed Python directly within UnityNativeScripting a solution?