jacksondunstan / UnityNativeScripting

Unity Scripting in C++
https://jacksondunstan.com/articles/3938
MIT License
1.33k stars 135 forks source link

Keeps waiting for compile #56

Closed SeleDreams closed 4 years ago

SeleDreams commented 4 years ago

Hello, I am posting this new issue because I have a problem that I really don't know how to solve. Basically, the binding code generation always waits for compilation when I add these lines { "Name": "YandereSimulator.AbstractDiscordCodeGenerator", "BaseTypes": [ { "BaseName": "YandereSimulator.DiscordCodeGenerator", "DerivedName": "YandereSimulator.CodeGenerator" } ] }

which I find weird since it is correct based on the template project

when I remove these lines, the binding code is properly generated and yes, I have an abstract class named AbstractDiscordCodeGenerator so I don't know where the problem could come from image

SeleDreams commented 4 years ago

It seems like it randomly went away, but I wonder what happened