jacksondunstan / UnityNativeScripting

Unity Scripting in C++
https://jacksondunstan.com/articles/3938
MIT License
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Fix for standalone builds defaulting to int parameters #69

Closed philipcass closed 3 years ago

philipcass commented 3 years ago

There was a mis-match in how types were specified in editor/build delegates. Changed so they both now use the same switch statement

jacksondunstan commented 3 years ago

@philipcass Thanks for the PR! 👍