jacob404 / promod-future

GNU General Public License v3.0
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Spectators don't have boom overlay #107

Closed jbzdarkid closed 8 years ago

jbzdarkid commented 8 years ago

Or a lesser version. See also: Counterstrike flashbang overlay for spectators.

jbzdarkid commented 8 years ago

Suggestion by eyebex: Also disable fog.

fog_enable [1] cheat, cl z_vomit_fade_start [5.0] cheat, cl, rep --? z_vomit_fade_duration [5.0] cheat, cl, rep --?

HighCookie commented 8 years ago

I thought you already had some of the animation as spectators, at least I seem to.

jbzdarkid commented 8 years ago

what

jbzdarkid commented 8 years ago

https://forums.alliedmods.net/showthread.php?t=185653 If anyone knows how that works, I'm happy to use it.

jbzdarkid commented 8 years ago

CVomit:mDuration

jbzdarkid commented 8 years ago

mat_postprocess_enable 0

HighCookie commented 8 years ago

Will you have the same problem with mat_postprocess as you did with the no fog caster stuff

jbzdarkid commented 8 years ago

Yes I will, since it's not server_can_execute. Damn.

jbzdarkid commented 8 years ago

@jacob404 Is there any problem with me adapting a plugin someone else wrote? How should I indicate that in the file?

Attano commented 8 years ago

I usually get away with author = "Visor (originally by someguy)" (assuming the initial code/concept has been changed too much, otherwise I just prepend my nick at the end of the line).

jbzdarkid commented 8 years ago

Failed to find signature: CTerrorPlayer::OnITExpired So that won't work, I guess.

jbzdarkid commented 8 years ago

Eventually merged into #133.