Open MattNF opened 9 years ago
Do we know exactly how the auto-aim works? I'm pretty sure it's:
The "improve" option would be (to me) to pull the nearest survivor, or to write some value function which is (distance to smoker)+(distance to reticle) or smth
That sounds about right. And yeah, pulling the nearest survivor is usually the better option. I've had many situations where I go to pull a guy who's close but instead the game chooses the survivor very far away.
Could it be possible to add a special glow to the survivor you're about to pull, so you know who the autoaim is currently targeting? Just like how a survivor who is boomed gets a colored glow.
What you just said there is literally the second reason why I started getting into Sourcemod roughly 4 years ago, with the first one being the Tank name print on round start. My planned implementation was exactly how you described.
Back then I was still too green to export my desires into code though. By the time I had reached the necessary level, I was already focused on things of a completely different caliber, such as the very first edition of the serverside addons disabler.
Have the Survivor you are aiming at and will pull as Smoker have a red glow, to make it easier to see who you are pulling to avoid the autoaim pulling the wrong target
Or just remove it.