Closed MattNF closed 8 years ago
custom music just needs to be adapted to block the sound from playing (like the hunter callout blocker) instead of the current ugly method of killing it.
then we just take musical_jockeys and change it to musical_infected. (add bacteria sounds for all the si)
this would once and for all solve silent infected!! (kind of)
If every SI played their bacteria sound when spawning then it would be a clusterfuck of music when a hit comes in lmao
that is a good point
Darkid pushed an update to silent jockey fix, and my original proposed solution seems like a bad idea. Gunna go ahead and close this until we see if the jockey fix worked
Something I think contributes to this is the fact that some SI do not make noises when falling, like Boomer and Hunter do. So an SI could spawn and jump off a rooftop and make little or no noise until landing. Very big issue with Jockey.